9 research outputs found

    When paper meets multi-touch : a study of multi-modal interactions in air traffic controls

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    International audienceWhen multiple modes of interaction are available, it is not obvious whether combining these technologies necessarily leads to a better user experience. It can be difficult to determine which modes are most appropriate for each interaction. However, complex activities such as air traffic control require multiple interaction techniques and modalities. As a result, in this paper, we study the technical challenges of adding finger detection to an augmented flight strip board used by air traffic controllers. We use our augmented strip board to evaluate interactions based on touch, digital pen and physical paper objects. From our user study, we find that users are able to quickly adapt to an interface that offers such a wide range of modalities. The availability of different modalities did not overburden the users and they did not find it difficult to determine the appropriate modality to use for each interaction

    Strip-TIC : exploring augmented paper strips for Air Traffic Controllers

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    International audienceThe current environment used by French air traffic controllers mixes digital visualization such as radar screens and tangible artifacts such as paper strips. Tangible artifacts do not allow controllers to update the system with the instructions they give to pilots. Previous attempts at replacing them in France failed to prove efficient. This paper is an engineering paper that describes Strip-TIC, a novel system for ATC that mixes augmented paper and digital pen, vision-based tracking and augmented rear and front projection. The system is now working and has enabled us to run workshops with actual controllers to study the role of writing and tangibility in ATC. We describe the system and solutions to technical challenges due to mixing competing technologies

    When Paper Meets Multi-touch: A Study of Multi-modal Interactions in Air Traffic Control

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    Part 1: Long and Short Papers (Continued); International audience; For expert interfaces, it is not obvious whether providing multiple modes of interaction, each tuned to different sub-tasks, leads to a better user experience than providing a more limited set. In this paper, we investigate this question in the context of air traffic control. We present and analyze an augmented flight strip board offering several forms of interaction, including touch, digital pen and physical paper objects. We explore the technical challenges of adding finger detection to such a flight strip board and evaluate how expert air traffic controllers interact with the resulting system. We find that users are able to quickly adapt to the wide range of offered modalities. Users were not overburden by the choice of different modalities, and did not find it difficult to determine the appropriate modality to use for each interaction. Document type: Part of book or chapter of boo

    Collaboration et tangibilité : de nouvelles perspectives pour le contrôle aérien.

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    Maintenant que les écrans tactiles sont largement répandus, se pose pour le contrôle aérien la question de les exploiter au mieux. Nous présentons deux démonstrateurs qui, en exploitant la tangibilité et le tactile multipoint, illustrent des opportunités de transition facilitée entre papier et numérique, et de meilleure gestion de la collaboration entre contrôleurs et avec les pilotes. Ces démonstrations esquissent un avenir possible pour les futurs systèmes sol -bord en aéronautique

    Tangible Encoding of Temporal Data in Air Traffic Control

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    In this position paper, we describe a tangible de sign to support temporal processes in Air Traffic Control. We discuss how we balanced between physical and digital allocation of time - related features, relying on cognitive studies that show how physical space and physical objects manipulation support the encoding of real - time and planification concerns

    When Paper Meets Multi-touch: A Study of Multi-modal Interactions in Air Traffic Control

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    Part 1: Long and Short Papers (Continued)International audienceFor expert interfaces, it is not obvious whether providing multiple modes of interaction, each tuned to different sub-tasks, leads to a better user experience than providing a more limited set. In this paper, we investigate this question in the context of air traffic control. We present and analyze an augmented flight strip board offering several forms of interaction, including touch, digital pen and physical paper objects. We explore the technical challenges of adding finger detection to such a flight strip board and evaluate how expert air traffic controllers interact with the resulting system. We find that users are able to quickly adapt to the wide range of offered modalities. Users were not overburden by the choice of different modalities, and did not find it difficult to determine the appropriate modality to use for each interaction

    Tangible Encoding of Temporal Data in Air Traffic Control

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    International audienceIn this position paper, we describe a tangible design to support temporal processes in Air Traffic Control. We discuss how we balanced between physical and digital allocation of time-related features, relying on cognitive studies that show how physical space and physical objects manipulation support the encoding of real-time and planification concerns

    Interactions gestuelles pour Strip’TIC, un environnement tangible pour les contrôleurs aériens

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    International audience; In this paper, we explore gesture-based interactions in a mixed interactive system for Air Traffic Controllers. This exploration lies on an analysis of controller gestures, that we were able to observe in a control tower and in a simulator centre. In our design, we focus on gesture-based interaction for the virtual objects associated with the physical objects.; Dans cet article nous décrivons une exploration des possibilités ouvertes par l’interaction gestuelle dans un système interactif mixte pour les contrôleurs aériens. Cette exploration repose sur une analyse des gestes des contrôleurs que nous avons pu observer en tour de contrôle et en simulateur. La conception exploratoire que nous proposons nous permet en particulier d'évaluer la pertinence de l’interaction gestuelle pour les objets virtuels associés aux objets physiques
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